Telegram Game ‘Rocky Rabbit’ Returns With New Rewards After Airdrop
Telegram tap-to-earn game Rocky Rabbit dropped its RabBitcoin (RBTC) token on The Open Network (TON) last month, though its rollout was arguably overshadowed by the bigger—and much more valuable—airdrops from rival games like Hamster Kombat and Catizen.
Now, more than a week after ending its first season of gameplay and launching the token, Rocky Rabbit is back in action with a new trading game—and the ability to earn RBTC rewards by playing as well as completing other engagement tasks within the Telegram mini app.
The original Rocky Rabbit experience, including tapping to earn in-game coins and investing in fitness and training upgrades for your rabbit combatant, are now totally gone. The “Battle” mode introduced before the airdrop—essentially a simple gambling game—is back, however, along with a new game called IQ Rabbit.
IQ Rabbit is a simple crypto price guessing game, letting players wager crypto on whether the current price of Bitcoin will go up or down during the next time interval.
There’s nothing more to it than that, but you can wager real cryptocurrency—including RBTC, as well as TON and other coins on the network, including Notcoin (NOT), Hamster Kombat (HMSTR), and DOGS. In other words, Telegram crypto gamers can funnel their other airdrops into Rocky Rabbit and wager them for potentially bigger gains, if they please.
Rocky Rabbit has also added a new Tasks list that lets you earn a sliver of RBTC for completing certain tasks, such as following the game’s official Telegram channel, visiting the coin’s page on CoinGecko and CoinMarketCap, and more. These acts pay real cryptocurrency, but they’re tiny amounts; 2,000 RBTC, for example, doesn’t even add up to a penny as of this writing.
RBTC is currently priced at $0.00000434, per CoinGecko, down approximately 42% from the peak launch date price with a market cap of about $55 million.
The makers of Rocky Rabbit said the game racked up over 30 million players before the airdrop, though about 45% of the tokens allocated for users were burned (or effectively destroyed) due to players not completing their eligibility requirements in time.